21 research outputs found

    Compact Drawings of 1-Planar Graphs with Right-Angle Crossings and Few Bends

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    We study the following classes of beyond-planar graphs: 1-planar, IC-planar, and NIC-planar graphs. These are the graphs that admit a 1-planar, IC-planar, and NIC-planar drawing, respectively. A drawing of a graph is 1-planar if every edge is crossed at most once. A 1-planar drawing is IC-planar if no two pairs of crossing edges share a vertex. A 1-planar drawing is NIC-planar if no two pairs of crossing edges share two vertices. We study the relations of these beyond-planar graph classes (beyond-planar graphs is a collective term for the primary attempts to generalize the planar graphs) to right-angle crossing (RAC) graphs that admit compact drawings on the grid with few bends. We present four drawing algorithms that preserve the given embeddings. First, we show that every nn-vertex NIC-planar graph admits a NIC-planar RAC drawing with at most one bend per edge on a grid of size O(n)×O(n)O(n) \times O(n). Then, we show that every nn-vertex 1-planar graph admits a 1-planar RAC drawing with at most two bends per edge on a grid of size O(n3)×O(n3)O(n^3) \times O(n^3). Finally, we make two known algorithms embedding-preserving; for drawing 1-planar RAC graphs with at most one bend per edge and for drawing IC-planar RAC graphs straight-line

    Edge Partitions of Optimal 22-plane and 33-plane Graphs

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    A topological graph is a graph drawn in the plane. A topological graph is kk-plane, k>0k>0, if each edge is crossed at most kk times. We study the problem of partitioning the edges of a kk-plane graph such that each partite set forms a graph with a simpler structure. While this problem has been studied for k=1k=1, we focus on optimal 22-plane and 33-plane graphs, which are 22-plane and 33-plane graphs with maximum density. We prove the following results. (i) It is not possible to partition the edges of a simple optimal 22-plane graph into a 11-plane graph and a forest, while (ii) an edge partition formed by a 11-plane graph and two plane forests always exists and can be computed in linear time. (iii) We describe efficient algorithms to partition the edges of a simple optimal 22-plane graph into a 11-plane graph and a plane graph with maximum vertex degree 1212, or with maximum vertex degree 88 if the optimal 22-plane graph is such that its crossing-free edges form a graph with no separating triangles. (iv) We exhibit an infinite family of simple optimal 22-plane graphs such that in any edge partition composed of a 11-plane graph and a plane graph, the plane graph has maximum vertex degree at least 66 and the 11-plane graph has maximum vertex degree at least 1212. (v) We show that every optimal 33-plane graph whose crossing-free edges form a biconnected graph can be decomposed, in linear time, into a 22-plane graph and two plane forests

    A Distributed Multilevel Force-directed Algorithm

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    The wide availability of powerful and inexpensive cloud computing services naturally motivates the study of distributed graph layout algorithms, able to scale to very large graphs. Nowadays, to process Big Data, companies are increasingly relying on PaaS infrastructures rather than buying and maintaining complex and expensive hardware. So far, only a few examples of basic force-directed algorithms that work in a distributed environment have been described. Instead, the design of a distributed multilevel force-directed algorithm is a much more challenging task, not yet addressed. We present the first multilevel force-directed algorithm based on a distributed vertex-centric paradigm, and its implementation on Giraph, a popular platform for distributed graph algorithms. Experiments show the effectiveness and the scalability of the approach. Using an inexpensive cloud computing service of Amazon, we draw graphs with ten million edges in about 60 minutes.Comment: Appears in the Proceedings of the 24th International Symposium on Graph Drawing and Network Visualization (GD 2016

    3D Visibility Representations of 1-planar Graphs

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    We prove that every 1-planar graph G has a z-parallel visibility representation, i.e., a 3D visibility representation in which the vertices are isothetic disjoint rectangles parallel to the xy-plane, and the edges are unobstructed z-parallel visibilities between pairs of rectangles. In addition, the constructed representation is such that there is a plane that intersects all the rectangles, and this intersection defines a bar 1-visibility representation of G.Comment: Appears in the Proceedings of the 25th International Symposium on Graph Drawing and Network Visualization (GD 2017

    A Sparse Stress Model

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    Force-directed layout methods constitute the most common approach to draw general graphs. Among them, stress minimization produces layouts of comparatively high quality but also imposes comparatively high computational demands. We propose a speed-up method based on the aggregation of terms in the objective function. It is akin to aggregate repulsion from far-away nodes during spring embedding but transfers the idea from the layout space into a preprocessing phase. An initial experimental study informs a method to select representatives, and subsequent more extensive experiments indicate that our method yields better approximations of minimum-stress layouts in less time than related methods.Comment: Appears in the Proceedings of the 24th International Symposium on Graph Drawing and Network Visualization (GD 2016

    Finding large matchings in 1-planar graphs of minimum degree 3

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    A matching is a set of edges without common endpoint. It was recently shown that every 1-planar graph (i.e., a graph that can be drawn in the plane with at most one crossing per edge) that has minimum degree 3 has a matching of size at least n+127\frac{n+12}{7}, and this is tight for some graphs. The proof did not come with an algorithm to find the matching more efficiently than a general-purpose maximum-matching algorithm. In this paper, we give such an algorithm. More generally, we show that any matching that has no augmenting paths of length 9 or less has size at least n+127\frac{n+12}{7} in a 1-planar graph with minimum degree 3

    Visual Similarity Perception of Directed Acyclic Graphs: A Study on Influencing Factors

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    While visual comparison of directed acyclic graphs (DAGs) is commonly encountered in various disciplines (e.g., finance, biology), knowledge about humans' perception of graph similarity is currently quite limited. By graph similarity perception we mean how humans perceive commonalities and differences in graphs and herewith come to a similarity judgment. As a step toward filling this gap the study reported in this paper strives to identify factors which influence the similarity perception of DAGs. In particular, we conducted a card-sorting study employing a qualitative and quantitative analysis approach to identify 1) groups of DAGs that are perceived as similar by the participants and 2) the reasons behind their choice of groups. Our results suggest that similarity is mainly influenced by the number of levels, the number of nodes on a level, and the overall shape of the graph.Comment: Graph Drawing 2017 - arXiv Version; Keywords: Graphs, Perception, Similarity, Comparison, Visualizatio

    Table cartogram

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    \u3cp\u3eA table cartogram of a two dimensional m×n table A of non-negative weights in a rectangle R, whose area equals the sum of the weights, is a partition of R into convex quadrilateral faces corresponding to the cells of A such that each face has the same adjacency as its corresponding cell and has area equal to the cell's weight. Such a partition acts as a natural way to visualize table data arising in various fields of research. In this paper, we give a O(mn)-time algorithm to find a table cartogram in a rectangle. We then generalize our algorithm to obtain table cartograms inside arbitrary convex quadrangles, circles, and finally, on the surface of cylinders and spheres.\u3c/p\u3

    Colored Simultaneous Geometric Embeddings and Universal Pointsets

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    Universal pointsets can be used for visualizing multiple relationships on the same set of objects or for visualizing dynamic graph processes. In simultaneous geometric embeddings, the same point in the plane is used to represent the same object as a way to preserve the viewer's mental map. In colored simultaneous embeddings this restriction is relaxed, by allowing a given object to map to a subset of points in the plane. Specifically, consider a set of graphs on the same set of n vertices partitioned into k colors. Finding a corresponding set of k-colored points in the plane such that each vertex is mapped to a point of the same color so as to allow a straight-line plane drawing of each graph is the problem of colored simultaneous geometric embedding. For n-vertex paths, we show that there exist universal pointsets of size n, colored with two or three colors. We use this result to construct colored simultaneous geometric embeddings for a 2-colored tree together with any number of 2-colored paths, and more generally, a 2-colored outerplanar graph together with any number of 2-colored paths. For n-vertex trees, we construct small near-universal pointsets for 3-colored caterpillars of size n, 3-colored radius-2 stars of size n+3, and 2-colored spiders of size n. For n-vertex outerplanar graphs, we show that these same universal pointsets also suffice for 3-colored K (3)-caterpillars, 3-colored K (3)-stars, and 2-colored fans, respectively. We also present several negative results, showing that there exist a 2-colored planar graph and pseudo-forest, three 3-colored outerplanar graphs, four 4-colored pseudo-forests, three 5-colored pseudo-forests, five 5-colored paths, two 6-colored biconnected outerplanar graphs, three 6-colored cycles, four 6-colored paths, and three 9-colored paths that cannot be simultaneously embedded.Publisher's Versio
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